Blog post by Ricky O'Neill
Video Games in Schools (US)
Pearson and Tabula Digita Partner to Link DimensionM Educational Games to Nation’s #1 Math Program
“DimensionM perfectly complements Pearson’s elementary and middle school mathematics programs including our top-selling enVisionMATH, designed with engaging components that meet our digital kids on their own turf. “
Orlando, FL (PRWEB) January 21, 2009—Millions of students around the country will now have the opportunity to leverage their mastery of video game skills to raise their math scores thanks to a creative partnership between Tabula Digita and the education publisher Pearson. Tabula Digita will create customized versions of its award-winning DimensionMâ„¢ educational video games aligned directly to the math curriculum in Scott Foresman-Addison Wesley enVisionMATH, the nation’s bestselling elementary math program, and Pearson’s two middle school programs, Prentice Hall Math and Connected Mathematics (CMP2).
Announced this week at the 2009 Florida Educational Technology Conference (FETC) in Orlando, the new DimensionM Powered by Pearson games will be available for the 2009-2010 school year. Educators will have the opportunity to sample the DimensionM games and test their math skills in a video game tournament being held this week at the conference.
DimensionM meets today’s digital students in the world they live in with a highly interactive 3D gaming format just like other popular video games they play every day. The games take students on action-packed missions in a virtual reality environment that is exciting and motivating - and while they are having fun, kids are learning math and developing critical thinking and problem solving skills.
Read the full article here:
http://www.prweb.com/releases/2009/01/prweb1897194.htm
Add a comment: